Studies have shown when kids with disabilities are educated in inclusive settings, the classrooms are better for all of the students.
"Helping Hands" at Rice University have developed Dino-Might, a controller/game designed for patients with cerebral palsy to use for physical therapy.
Holly Robinson Peete describes one of her main goals for HollyRod is to eventually create a St. Jude’s like center for autism where children can receive treatment.
Research published last month in the American Journal of Neuroradiology found anomalies in the connecting neural tissues between two primary language processing centers of the brain in autistic children and children with language impairment. The findings indicate that the differences existed in all participants but were more pronounced when language impairment was a factor for the child.
Video games may not be as bad for us as our mothers told us. The latest foray into the virtual realm stems from the Archives of Physical Medicine and Rehabilitation, citing that targeted rehabilitation of patients with Cerebral Palsy can be achieved through the use of active video games (Nintendo Wii, Xbox 360 Kinect, Playstation Move, etc.).
After almost a year’s worth of clinical use, Transgenomic’s NuclearMitome Test appears to be succeeding in offering doctors a more efficient and complete method for diagnosing people potentially suffering from mitochondrial disorders.
Ask anyone who has taken a psychological exam, words like “rapid,” “accurate,” & “mobile” simply are not ways of describing most clinical diagnostic measures. Luckily, at least for early detection of Autism, a group of doctors from the Center for Biomedical Informatics at Harvard Medical School are looking to change that.